Home > Uncategorized > On Debugging Virtual Applications: Part 3 – Situations where a Debugger is most needed for Virtual Applications

On Debugging Virtual Applications: Part 3 – Situations where a Debugger is most needed for Virtual Applications


In parts 1 and 2 of this series, I’ve covered some of the basic fundamentals of the concept of debugging compiled software code which, for the most part, has been a black box for many working with virtual applications. In part 3, I would like to now move the discussion towards those situations that warrant further debugging analysis. Note that for this topic, I will be limiting the scope to specifically user mode applications as application virtualization products like App-V are pretty much limited to these.

Native Code vs. Managed Code

Managed Code refers to computer source code that will only executive under the management of a special runtime module. Technically managed code refers to any code that requires a specific run-time but even native code may be dependent on underlying libraries contained within middleware (i.e. VC runtimes, java.) Microsoft coined the term “Managed Code” to describe code that requires the .NET Common Language Runtime (CLR.) It is written in .NET languages such as C# or Visual Basic .NET. Managed code’s memory, reference counting, and garbage collection is done by the underlying run-time – hence the term managed.

Native code refers to the classic Windows code that has been written in C, C++, Visual basic, and others in rare cases. While native code can easily be debugged through classic debuggers, managed code requires additional extensions. Native code is compiled to work directly with the underlying operating system while managed code is precompiled and then processed by the JIT (Just-in-time) .NET compiler and converted to native code at run-time allowing for greater portability. Native code was actually compiled for the operating system and hardware architecture. Porting this code to other architectures requires re-compiling.

Situation 1: Application Crashes

When an application crashes, it stops – immediately. Data is lost. It’s dead. It usually happens because the application has an encountered an unexpected exception and the potential for the exception has not been anticipated therefore the exception is not able to be properly handled within the application. Because of this, a special program within the operating system must deal with the aftermath. How the crash is intercepted and handled will depend on specific configurations within the operating system. How much data (active memory snapshots) that are actually saved for diagnostics also varies on how things are configured. Whether the module is native code or managed code will also potentially affect how it is handled.

Native Code Unexpected ErrorsExceptions

Depending on the operating system, when a normal application crashes, you will be interrupted with a dialog telling you that the application has stopped working and will be closed. Older users of windows may recognize the older 16-bit Windows blue screen that stated this. In recent versions of Windows (Windows Vista) and later WER (Windows Error Reporting) kicks in and cleans up the virtual address space and makes a record of the information even collecting a basic mini-dump. You will see a message like the one below.


WER is the modern version of an older program which would collect basic diagnostic data and a mini-dump. This program was called Dr. Watson and has been around since the dawn of Windows. WER takes this a step further and can report the crash to Microsoft. This is especially helpful if the program crashing is a Microsoft application. Other ISV’s often incorporate JIT’s (just-in-Time) debuggers to collect information for their diagnostic purposes as well.

Developers, Support Technicians, and Diagnostic Engineers will often register an alternative JIT debugger to intercept an application crash. Often times this is so they can do live debugging, or substitute their preferred collection tool for collecting user mode dump files for further debugging. For example, if you have either Windows Debugger (WINDBG) installed or Visual Studio, you will see this instead:

 

Note that in the above example, the debugger is able to intercept at the exception point (just in time) so there could even be further live/step-through debugging done.

The Windows Error Reporting model (https://msdn.microsoft.com/en-us/library/windows/desktop/bb513641(v=vs.85).aspx) is really a newer generation of what was formerly Dr. Waston in that it integrates with Microsoft for diagnostic and troubleshooting telemetry data called Software Quality Management (or SQM) data. WER defaults to collect SQM data and minidumps, but can easily be managed centrally, especially through GPOs. By default, minimal data is collected in the realm of user mode dumps and the dump files go into a special queue for upload to microsoft or potential another central repository.

 

You can configure WER to generate bigger dumps that can be more useful when debugging application crashes. You must provide some additional configuration to WER. Since I usually use this as a temporary measure (where I cannot install additional tools) I usually remove these once I have the data that I need.

First, create a folder where the dumps will be stored out of band from the WER queue (i.e. C:dumps.) Then import the below text as a .reg file:

Windows Registry Editor Version 5.00

 [HKEY_LOCAL_MACHINESOFTWAREMicrosoftWindowsWindows Error ReportingLocalDumps]

"DumpFolder"=hex(2):63,00,3a,00,5c,00,64,00,75,00,6d,00,70,00,73,00,00,00

"DumpCount"=dword:0000000a

"DumpType"=dword:00000002

Alternatively, you could also batch this out as well:

mkdir C:Dumps

reg add "HKLMSOFTWAREMicrosoftWindowsWindows Error ReportingLocalDumps" /f

reg add "HKLMSOFTWAREMicrosoftWindowsWindows Error ReportingLocalDumps" /v DumpType /t REG_DWORD /d 2 /f

reg add "HKLMSOFTWAREMicrosoftWindowsWindows Error ReportingLocalDumps" /v DumpCount /t REG_DWORD /d 100 /f

reg add "HKLMSOFTWAREMicrosoftWindowsWindows Error ReportingLocalDumps" /v DumpFolder /t REG_EXPAND_SZ /d C:Dumps /f


Double-click the .reg file to import it into the registry. If you wish to change the path where dumps are stored, you can edit the following key to reflect the preferred location:   

HKEY_LOCAL_MACHINESOFTWAREMicrosoftWindowsWindows Error ReportingLocalDumpsDumpFolder

Even when I use the above, I still have trouble collecting good dumps when dealing with virtual application crashes. Not to mention, in my case I often have Visual Studio and the Windows Debugger installed together. I prefer (and strongly) recommend that you use the Sysinternals tool PROCUMP (https://technet.microsoft.com/en-us/sysinternals/dd996900.aspx) to intercept application crashes to collect dumps for post-mortem debugging.

One great feature of ProcDump is that you can also configure it to override WER (and other debuggers) as the default debugger by registering it with the JIT Application Exception Debugger key (AEDebug) and also control where the user mode dumps are stored. Once that happens, you will then see ProcDump intercept and collect dumps by default when application crashes occur.

 

Managed Code Unhandled Exceptions

For .NET applications that encounter unhandled exceptions within managed code, you get a different experience. The runtime incorporates elements for this very type of thing giving the user a different option than what they would normally get with WER or the alternative registered with AEDebug.

 

Exception Handling

Since we have discussed the fact that many application crashes come from unhandled exceptions – often access violations or what it used to referred to – GP faults – let’s discuss actual exception handling and why it is important. Exception handling is literally what it means, a method through code of anticipating and controlling how these exceptions will be handled through special processes or something relatively easy to track (often through interface messages and/or logging.) One of the many reasons we have WER (and historically Dr. Watson) in Windows was to ensure that the operating system would have a last resort method of handling these issues. Every exception cannot be caught with programming and often, the usefulness of how it is handled will vary from developer to developer. 🙂

In early Windows, primarily the early days of Win32, one of the touted features was the capability of being able to leverage SHE (Structured Exception handling) in the Win32 API. I first read and learned about SEH again, from master Matt Pietrick back in the NT 4 days reading MSJ (the earlier version of MSDN magazine. To my excitement and amazement, the article is STLL available online and worth a read to this day (https://www.microsoft.com/msj/0197/Exception/Exception.aspx.) Exception handling leverages trap and try/catch statements in most programming languages. Here is an implementation in its simplest form using native code (C++)

 

               __try

               {

                              *lpstr = '';         

               }

               __except (GetExceptionCode() == EXCEPTION_ACCESS_VIOLATION ?

                                                            EXCEPTION_EXECUTE_HANDLER :

                                                            EXCEPTION_CONTINUE_SEARCH)

               {

               MessageBox(NULL,"EXCEPTION_ACCESS_VIOLATION","CRAPPYAPP.EXE",MB_OK);

               g.fHandledViolation = FALSE;                     

               }

 

This exception would yield the following message but still allow the program to continue.

 

 

How exception levels differ

Whether the exception comes in the form of a popup window or is just simply logged into a file or to ETW, it is up to the programmer to ensure this. It is also up to the developer as to the level of information that will be collected. To use a managed code example, the following exception handler will sufficiently catch the exception:

 

            try

            {

                 .

                 .

                  .

            }

            catch (Exception e)

            {

                Console.WriteLine("ERROR: Unexpected error.");

                Console.WriteLine("DETAILS: {0}", e.Message);

                return 3;

            }

 

But the example below would serve even better as it would give more diagnostic information for troubleshooting:

 

       try

            {

                .

                .

                .

            }

            catch (Exception e)

            {

                Console.WriteLine("ERROR: Unexpected error.");

                Console.WriteLine("EXECPTION TYPE: {0}", e.GetType().Name);

                Console.WriteLine("DETAILS: {0}", e.Message);

                Console.WriteLine("STACKTRACE: {0}", e.StackTrace);

                return 3;

            }

 

This will log more detailed information including a trace of the current thread stack. Not sure what “Stack Trace” means? Do not worry, that will be covered in a later post.

 

Situation 2: Hangs

When an application hangs, you can break into the process using a debugger or you can use a debugging utility to save the existing data in memory into a dump file for post-mortem analysis. Windows has a similar mechanism for user mode hangs as it does for application crashes using WER. With WER, you are often given options to either wait, close the program and destroy the hung memory space, or capture a small dump and upload it to Microsoft to see if it is possibly a known issue with even perhaps a known solution.

 

In the case of virtual application, the data collected can often be unreliable so in place of using WER, I will use WinDBG or ProcDump to collect a hang dump for further analysis.

 

Situation 3: Heap Corruption

Another type of issue that can happen often with virtual applications is Heap Corruption. The Process heap is a special section of usable memory that is initially created when a process is created. The size is determined the linking portion of the compiler. Subsequent heaps may be created allocated, deallocated, and destroyed throughout the life of a process. With managed code, the heap is managed by the runtime (.NET CLR) to allocate objects and to provide its memory services like for example the Garbage Collector.

 

Heap corruption usually occurs when a process allocates a block of heap memory of a given size and then a thread writes to and/or frees memory addresses beyond the requested size of the heap block. Heap corruption can also occur when a process writes to block of memory that has already been freed.  Sometimes it is pretty obvious and the debugger is able to quickly assess it

0xc0000374 – A heap has been corrupted.

Usually during a heap API operation on the thread stack:

 

77b888c8 77b15c49 ntdll!RtlpFreeHeap+0x59c49

77b888cc 77abb4c8 ntdll!RtlFreeHeap+0x268

77b888d0 76eecb60 kernelbase!GlobalFree+0xc0

77b888d4 7796cd18 kernel32!GlobalFreeStub+0x28

77b888d8 000a1871 shttyapp!CorruptDatHeap+0xd1

77b888dc 000a2525 shttyapp!WndProc+0x345

77b888e0 777d84f3 user32!_InternalCallWinProc+0x2b

77b888e4 777b6c40 user32!UserCallWinProcCheckWow+0x1f0

77b888e8 777b6541 user32!DispatchMessageWorker+0x231

77b888ec 777d6f30 user32!DispatchMessageA+0x10

77b888f0 000a1242 shttyapp!WinMain+0x152

77b888f4 000a2c19 shttyapp!__tmainCRTStartup+0x11a

77b888f8 779638f4 kernel32!BaseThreadInitThunk+0x24

77b888fc 77ae5e13 ntdll!__RtlUserThreadStart+0x2f

77b88900 77ae5dde ntdll!_RtlUserThreadStart+0x1b

 

Most of the time, you have to incorporate more specific tools to track it down. Speaking of that:

 

Next up: more on the tools!

  1. Trentent
    February 25, 2016 at 4:25 pm

    God… I hate shttyapp.

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